Conor Berhens

Most of the inspiration for my art comes from old movies and video games. I try to make pieces that have an open context because I think that getting a mysterious and thought-provoking vibe from viewing an art piece is pretty neat. I make all of my art seem like it has come from a remote time and place, yet maintaining a sense of familiarity. Similar to watching found footage or hearing lobby music. I do this to allow the audience to associate the pieces with whatever comes to mind for them and not have it seem like I'm not the only one who really knows what the piece is about or where it came from.